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Doodle Baseball
お仕事募集中
@doodle_baseball
お仕事募集中
プログラマー/エンジニア
Sometimes, the best gaming experiences are found in the simplest packages. In an era of sprawling open worlds and cinematic narratives, a quick, engaging, and genuinely enjoyable game can be a breath of fresh air. Enter Doodle Baseball, a delightful little browser game that's perfect for a quick break or a leisurely afternoon. If you've ever wanted to hit a virtual home run without the complexity of a full-fledged sports simulator, this is the game for you. https://doodlebaseballgame.com What is Doodle Baseball? At its core, Doodle Baseball is a charming and accessible baseball experience, presented with a whimsical doodle art style. It’s an homage to classic arcade sports games, stripping away unnecessary frills and focusing purely on the satisfying mechanics of hitting a ball. The game features a team of cricket-playing crickets (yes, you read that right!) as your opponents, adding to its unique and playful appeal. You control a lone batter, tasked with hitting as many pitches as possible and racking up a high score. Stepping Up to the Plate: Gameplay Basics Playing Doodle Baseball is incredibly straightforward, making it easy for anyone to jump in and start enjoying. When you first load up the game, you'll be greeted by your batter, standing ready at home plate. Your opponents, the charming crickets, will take turns pitching the ball. The primary mechanic revolves around timing. As the ball approaches, you'll need to click your mouse (or tap on a touchscreen) at just the right moment to swing the bat. A well-timed swing will send the ball soaring, hopefully for a home run! If your timing is off, you might hit a foul, a ground ball, or even strike out. The goal is simple: keep hitting the ball and avoid striking out. You usually have three strikes before your "game" ends. The further and more accurately you hit the ball, the more points you'll earn. The game subtly increases in difficulty as you progress, with pitchers throwing faster or with more unpredictable trajectories. Tips for Becoming a Doodle Baseball Legend While the game is easy to learn, mastering it requires a bit of practice and some strategic thinking: Focus on Timing: This is the absolute most crucial element. Don't swing too early or too late. Pay close attention to the ball's trajectory and try to anticipate the sweet spot. Watch the Pitcher: Observe the cricket pitcher's wind-up. While not as complex as real baseball, it can give you a slight visual cue for when the ball is about to be released. Aim for the Middle: Generally, hitting the ball squarely in the middle of the bat will give you the best chance for a powerful hit and a home run. Don't Rush: It's tempting to swing at every pitch, but sometimes a moment of patience can lead to a better-timed hit. Learn to distinguish between a good pitch to swing at and one that's better to let go. Practice Makes Perfect: Like any game of skill, the more you play, the better you'll become. Your reflexes will sharpen, and you'll develop an intuitive understanding of the timing. A Simple Pleasure Doodle Baseball isn't trying to reinvent the wheel. Instead, it offers a distilled, pure form of gaming enjoyment. It’s a wonderful example of how engaging a game can be when it focuses on a single, well-executed mechanic within a charming presentation. Whether you have five minutes or an hour, stepping up to the plate in Doodle Baseball is a genuinely fun way to spend your time. So, give it a swing and see how many home runs you can hit!
くろの
お仕事募集中
@suraimumu
お仕事募集中
3Dアーティスト
Unityを中心に、ゲームエフェクト制作を行っているエフェクトデザイナーです。 ファンタジー系のスマートフォンゲームを中心に、約6年間エフェクト制作に携わってきました。キャラクターの個性や設定を反映したエフェクト表現、火・水・雷・闇などの多様な属性表現、演出のアイデア出しを得意としています。 必要に応じてエフェクト表現に合わせたシェーダーを作成し、色域の広い鮮やかな表現や、誇張を効かせたダイナミックな演出を制作できます。リアル寄りの表現よりも、デフォルメされたアニメ・ゲーム的な表現を特に得意としています。 また、映像制作の経験もあり、エフェクト制作だけでなく、ライティングやAfter Effectsを使用したコンポジットにも対応可能です。単体のエフェクトとしての見栄えだけではなく、キャラクターや背景、カメラ、画面全体のバランスを考えながら、作品をよりリッチに見せることを意識して制作しています。 普段の業務とは別に、土日の時間を使って小規模なゲーム制作にも参加してみたいと思い、登録しました。まずは無理のない規模から、チームで相談しながら楽しく制作できればと考えています。 使用ツールはUnity、After Effectsです。エフェクトや演出面で力になれそうなプロジェクトがありましたら、よろしくお願いいたします。
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